Malcolm loves games. Be they trading card games like Magic: the Gathering or Yu-Gi-Oh, or tabletop wargames like Heroscape and Warhammer 40K, Malcolm's got a firm passion for all things interactive.
It's almost customary to spend way too much time in an RPG's character creator at the start of a new playthrough, tinkering with chin protrusion angles, freckle density, and where you want to place ...
If you like the Rook that you make, you’ll be able to transfer it to the full game. If you like the Rook that you make, you’ll be able to transfer it to the full game. is a senior reporter covering ...
Here’s one of those things that, as soon as you hear about it, you can’t understand why it’s not common practice. Capcom has released a demo for Dragon’s Dogma 2 which takes the simple but genius form ...
In the early days of gaming, you would take the blocky sprites you were given and you would appreciate them, darn it. These days? Character creators are practically a game in and of themselves (my ...
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